AI voice acting is changing, and it’s eliminating one of the best parts of the scene: the amateur voice actor with a cheap headset mic.

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Wherever you go, it’s there: AI voice tools for New Vegas, AI voices for better dungeons in Olivian, Tucker Carlson interviews Dagoth Ur. More and more, AI voice acting is changing for all my favorite games, using digital tricks to give voices to the voiceless. There’s even a project to fully voice my favorite game of all time—The Elder Scrolls 3: Morrowind—using machine learning.

How should I feel about it? In general, my stance on AI voice acting is easy to explain: it’s useless. While I don’t think AI in general is inherently a bad thing — it just needs to be a manageable tool in the hands of well-managed devs, rather than an alternative to them — I’ve never heard such an artificial voice. More than a faint resemblance of the genuine article that sounded: Sucralose voice acting. Just a cheaper alternative to avoid spending money by greedy companies and damaging the resulting game globally. It’s bad for games and bad for voice actors. End of argument.

(Image credit: Bethesda)

But you can’t say the same for mods, which are (usually) fan efforts by people with no money motivated purely by the love of the game they’re working on. For games like Morrowind, New Vegas and Oblivion, it’s a love I share and empathize with. I just can’t get it As Annoying about it when it evolves on Nexus Mods like I do when it comes to Finals.

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